Solution Jeux Dark Ruins Chapter 3
Welcome to the Enchanted Kingdom: Arcadian Backwoods Walkthrough Can you stop history from repeating itself before it's too late? Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here. This document contains a complete Enchanted Kingdom: Arcadian Backwoods game walkthrough featuring annotated screenshots from actual gameplay! We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with. This walkthrough was created by prpldva, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.
Walkthrough Menu
- General Tips
- Chapter 1: Academy of Explorers
- Chapter 2: Lancer's Lair
- Chapter 3: Outside the Ruins
- Chapter 4: Magic Cube
- Chapter 5: Kinz's Sacred Place
General Tips
- This is the official guide for Enchanted Kingdom: Arcadian Backwoods.
- This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. This guide will not show HOP solutions. It will identify the location of the HOP and the inventory item acquired.
- This guide will show solutions for non-random puzzles. Please read the in-game instructions for each puzzle.
- In this game, you will sometimes have to select the new scene to trigger dialog, cut-scenes, or tasks prior to interacting with the scene.
Chapter 1: Academy of Explorers
- Select (A).
- Read note; take CLOSED BRIEFCASE, CABINET KEY, and hint bulb (B).
- Take PLUME, HELMET and task book; use CABINET KEY (C).
- Play HOP; earn MEDAL (D).
- Read book; use MEDAL; take HORN and BIRD CLAW INLAY (E).
- Place HORN; take STUFFED MOUSE (F).
- Take SCALPEL and FOX PAW INLAY (G).
- Use STUFFED MOUSE; take BEAR PAW INLAY (H).
- BEAR PAW INLAY, FOX PAW INLAY, and BIRD CLAW INLAY on CLOSED BRIEFCASE.
- Select I-L-N-U-R-O-L-I-J-M-P-R-U-S-Q-O-L-J-N-Q-S-K-M-O-Q-T-R-P-M-K-Q-T.
- Take TROWEL and SAW (V).
- Use SAW (W).
- Walk left.
- Select; take map and 1/4 CRYSTALS (A).
- Take ROPE and 2/4 CRYSTALS (B).
- Use PLUME; take CANE and 3/4 CRYSTALS (C).
- Use CANE; take 4/4 CRYSTALS and SKELETON ARM (D).
- Place CRYSTALS; take artifact (E).
- Use artifact (G).
- Solution 1-6 (H).
- Earn CRANK.
- Use ROPE and CRANK (I).
- Use HELMET; take MAGNET and KEROSENE (J).
- Use SCALPEL; take FORKED BRANCH and HAY (K).
- Use TROWEL (L).
- Play HOP; earn LANCER'S RING (M).
- HOP mini-game solution (N).
- Use LANCER'S RING; take 1/3 STATUE INLAYS and MATCHES (O).
- Walk down.
- Place KEROSENE, MATCHES, and HAY; earn PHOENIX FEATHER (P).
- Select (Q).
- Place PHOENIX FEATHER (R).
- Go forward.
- Use SKELETON ARM; take MIRROR, TONGS, and 2/3 STATUE INLAYS (A).
- Use MAGNET; take NAILS, 3/3 STATUE INLAYS, and ANVIL (B).
- Use FORKED BRANCH (C).
- Take NAKK'S HAMMER; read note (D).
- Walk down.
- Place STATUE INLAYS; take ARMOR PART and WIRE (E).
- Go forward.
- Read note; place ARMOR PART, NAKK'S HAMMER, and ANVIL; earn MAGIC COMPASS (F).
- Use MAGIC COMPASS (G).
- Use artifact (H).
- Solution (I-J).
- Solution (K-N).
- Earn UNTANGLING AMULET.
- Use UNTANGLING AMULET (O).
- Use MIRROR (P) and WIRE (Q).
- Play HOP; earn MACE (R).
- Take INCOMPLETE LADDER (S).
- Take SHIP'S WHEEL; use TONGS; earn ARROW (A).
- Use MACE; take BONES and GLOVE (B).
- Use ARROW; take HEAVY BOOT (C).
- BONES, NAILS, and HEAVY BOOT on INCOMPLETE LADDER; earn LADDER.
- Go to Magical Waterfall.
- Use LADDER; take HACKSAW and DOOR KNOCKER (D).
- Go to Outside Lancer's Lair.
- Use DOOR KNOCKER (E).
- Go forward.
Chapter 2: Lancer's Lair
- Read note; use GLOVE and open box; take HEAVY FIGURINE and 1/3 COLORFUL GEMS (F).
- Take 2/3 COLORFUL GEMS; use SHIP'S WHEEL; take CHARCOAL (G).
- Use HACKSAW (H).
- Solution; take FREEZING POTION (J).
- Walk down 2x.
- Use FREEZING POTION; take WARRIOR FIGURINE (A).
- Go forward 2x.
- Place WARRIOR FIGURINE; take METAL PEG and 3/3 COLORFUL GEMS (B).
- Walk down.
- Place COLORFUL GEMS; take EMPEROR'S MEDAL and PAPER (C).
- Walk down.
- Use PAPER and CHARCOAL; take CAGE COMBINATION (D).
- Go forward 2x.
- Place CAGE COMBINATION (E).
- Select I-N-H-K-F-N-F-K; take PEGASUS COLT (P).
- Walk down.
- Give PEGASUS COLT (Q).
- Take FLEUR-DE-LYS (A).
- Select (B-C).
- Take INCOMPLETE EMBLEM; use METAL PEG and HEAVY FIGURINE (D).
- Play HOP; earn CATAPULT WHEEL (E).
- Use artifact (F).
- Select 1-9 (G).
- Select 10-12 (H).
- Earn SHARP FANG.
- Use CATAPULT WHEEL; take ROUGH BRUSH and INLAY PART (I).
- Use SHARP FANG; take EMBLEM INLAY (J).
- INLAY PART and EMBLEM INLAY on INCOMPLETE EMBLEM; earn CASE EMBLEM.
- Place CASE EMBLEM; read note; take ACID and MAGIC WAND (K).
- Use MAGIC WAND; earn SECRET PASSAGE MAP (L).
- Use SECRET PASSAGE MAP (M).
- Easy solution -NEED IMAGE FROM DEVELOPER.
- Hard solution.
- Place FLEUR-DE-LYS; take TONGS and 1/3 PIPER INSERTS (A).
- Use EMPEROR'S MEDAL; take CASTLE FLAG and 2/3 PIPER INSERTS (B).
- Place CASTLE FLAG; take AWL and 3/3 PIPER INSERTS (C).
- Place PIPER INSERTS (D).
- Go forward.
- Talk (E).
- Take ANTIDOTE RECIPE; use ACID (F).
- Play HOP; earn GAUNTLET PART (G).
- Take OILCAN; place GAUNTLET PART (H).
- Go forward.
- Take STONE SPHERE; remove boot and read instructions (I).
- Use TONGS; earn SPUR (J).
- Use AWL; earn TREE BARK (K).
- Use OILCAN and ROUGH BRUSH; take CROWN TOP and 1/3 STONE FEATHERS (L).
- Walk down 2x.
- Place CROWN TOP; take SLING, 2/3 STONE FEATHERS, and WATER (M).
- Use SPUR; take 1/2 SIGNETS and DRIED MINT (N).
- WATER, DRIED MINT, and TREE BARK on ANTIDOTE RECIPE; earn ANTIDOTE.
- Go forward.
- Give ANTIDOTE; earn STAFF GEM (O).
- Place STAFF GEM; take PROTECTIVE GLOVE and 3/3 STONE FEATHERS (P).
- Go forward.
- Place STONE FEATHERS (Q).
- Easy solution Ax2-G-E-B-D-A-B-Fx3-Gx2-D-F-G-Cx2-Ex3-B-D.
- Hard solution Ax2-G-D-A-E-Fx3-B-D-B-F-Cx2-Gx2-D.
- Take AXE (H).
- Use AXE; take TOY SAW, LEATHER, and 2/2 SIGNETS (I).
- Walk down.
- Place SIGNETS; take BLUE POWDER, PAPER, and THREAD AND NEEDLE (J).
- Walk down.
- Place TOY SAW; take SLINGSHOT BASE (K).
- SLING and STONE SPHERE on SLINGSHOT BASE; earn SLINGSHOT.
- Use SLINGSHOT; earn SADDLE BELTS (L).
- Go forward 2x.
- Place SADDLE BELTS, THREAD AND NEEDLE, and LEATHER; take SADDLE (M).
- Use SADDLE (N).
Chapter 3: Outside the Ruins
- Use PROTECTIVE GLOVE; take PICKAXE and CHARCOAL (O).
- Take GOLDEN HAIRPIN and BRUSH; use PICKAXE (P).
- Use artifact; play HOP (Q).
- Go right.
- Take AMULET FRAME (A).
- Take AMULET BASE; use BLUE POWDER and BRUSH (B).
- Play HOP; take KINZUL HORN (C).
- Use KINZUL HORN; take AMULET PART and DULL KNIFE (D).
- AMULET PART and AMULET FRAME on AMULET BASE; earn LEAF AMULET.
- Place LEAF AMULET (E).
- Go left.
- Take 1/2 HILTS (F).
- Use PAPER and CHARCOAL; earn BAG COMBINATION (G).
- Use DULL KNIFE; earn SHARP KNIFE; move bedding (H).
- Use GOLDEN HAIRPIN; take INCOMPLETE TOTEM and GLUE (I).
- SHARP KNIFE on INCOMPLETE TOTEM; earn KINZUL TOTEM.
- Use BAG COMBINATION (K).
- Easy solution (L).
- Hard solution (M).
- Take FAN (N).
- Walk down.
- Use FAN; take 2/2 HILTS and LEATHER (O).
- Walk down.
- Place KINZUL TOTEM; take WIND TOTEM (P).
- Give WIND TOTEM; earn TIKI MASK (Q).
- Go right.
- Place TIKI MASK; take SACRED WATER and DAMAGED TAMBOURINE (A).
- Go left.
- Place HILTS; take RING, AWL, and CLOSED BOX (B).
- LEATHER, AWL, and GLUE on DAMAGED TAMBOURINE; earn IMPROVISED SIEVE.
- Use IMPROVISED SIEVE; take TREE OF LIFE SEED and CRESCENT (C).
- Walk down.
- Place RING; take HEAVY STATUETTE and SUN (D).
- CRESCENT and SUN on CLOSED BOX; take LION EMBLEM and NIPPERS.
- Go left.
- Place LION EMBLEM (E).
- Play HOP; earn HATCH KEY (F).
- Use HATCH KEY; take SAUCER and SCRAPER (G).
- Walk down 2x.
- Use SAUCER; take ROPE and CRYSTAL FLOWER (H).
- Read note; place CRYSTAL FLOWER, SACRED WATER, and TREE OF LIFE SEED (I).
- Take 1/3 RINGS OF MORTALIS (J).
- Use NIPPERS; earn 2/3 RINGS OF MORTALIS; take BUNDLE OF FEATHERS (K).
- Use HEAVY STATUETTE; take 3/3 RINGS OF MORTALIS and SKULL PART (L).
- Take SAW; place RINGS OF MORTALIS (M).
- Go right.
- Use SCRAPER; take 1st CASE INLAY and DISAPPEARING INK IMAGE (N).
- Use SKULL PART; take CLOSED CASE and BRUSH (O).
- Use artifact (P).
- Solution 1-6 (Q).
- Place ROPE (A); take CHEMICAL DEVELOPER (B).
- BRUSH and CHEMICAL DEVELOPER on DISAPPEARING INK IMAGE earn SKULL COMBINATION.
- Walk down.
- Place SKULL COMBINATION; select 1-3 (@).
- Easy solution 1-7 (C).
- Hard solution 1-9 (D).
- Take DRAGON EGG SHAPE (E).
- Place DRAGON EGG SHAPE (F).
- Go forward.
- Use SAW; take 1/4 RITUAL RUNES and MAGIC PALETTE (G).
- Use BUNDLE OF FEATHERS; take NOISEMAKER and 2nd CASE INLAY (H).
- Place CASE INLAY on CLOSED CASE; take DEATH INLAY.
- Walk down, right.
- Place DEATH INLAY; take GARGOYLE PAW (I).
- Use NOISEMAKER; take FLINT AND STEEL and SICKLE (J).
- Walk down.
- Use MAGIC PALETTE; take FILE and 2/4 RITUAL RUNES (K).
- Place GARGOYLE PAW; take SCREWDRIVER and 3/4 RITUAL RUNES (L).
- Go forward.
- Use SICKLE (M).
- Play HOP; earn STONE SPINE (N).
- Place STONE SPINE; take LITTLE BOX KEY (O).
- Walk down, right.
- Use LITTLE BOX KEY; take 4/4 RITUAL RUNES, VASE, and MALLET HEAD (A).
- Use RITUAL RUNES (B).
- Select 1-4 while avoiding the blades (C).
- Earn DYNAMITE.
- Walk down, forward.
- Use DYNAMITE and FLINT AND STEEL (D).
- Go right.
Chapter 4: Magic Cube
- Take MALLET TOP and TWEEZERS (E).
- Use FILE; take MALLET HANDLE and BEADS (F).
- MALLET HANDLE and MALLET TOP on MALLET HEAD; earn MALLET.
- Use MALLET (G).
- Go right.
- Take 1st DRAGON PART; place BEADS; select lever (H).
- Play HOP; earn DIAMOND RING (I).
- Use DIAMOND RING; take FRAME FRAGMENT (J).
- Use SCREWDRIVER; take TWO-PRONGED FORK (K).
- Use VASE; take BROKEN DRAGON and PENCIL (L).
- Walk down.
- Place FRAME FRAGMENT (M).
- Solution (N).
- Take MECHANISM LEVER (O).
- Use MECHANISM LEVER (P).
- Go forward.
- Talk (A).
- Use TWEEZERS; earn INCOMPLETE EMBLEM; take 1/3 CACHE INSERTS (B).
- Use TWO-PRONGED FORK; take 2nd DRAGON PART and 2/3 CACHE INSERTS (C).
- DRAGON PARTS on BROKEN DRAGON; earn DRAGON.
- Walk down, right.
- Place DRAGON; take 1st EMBLEM PART and PARCHMENT (D).
- Use PARCHMENT and PENCIL; take SAFE COMBINATION (E).
- Walk down, forward.
- Place SAFE COMBINATION (F).
- Easy solution H-I-Gx2-I-Gx2-I-H-I-Gx2-I.
- Hard solution K-L-Jx2-L-Jx2-L-Jx4-L-Kx3-L-Kx2-L-Jx3-L.
- Take RING (M).
- Use RING; take DAGGER and SKULL INLAY (A).
- Walk down.
- Place SKULL INLAY; take WINDUP DRAGONFLY and 3/3 CACHE INSERTS (B).
- Place CACHE INSERTS; take GAUZE and 2nd EMBLEM PART (C).
- EMBLEM PARTS on INCOMPLETE EMBLEM; earn MEDICAL EMBLEM.
- Go right.
- Place MEDICAL EMBLEM; take COIN and AMMONIA (D).
- Walk down, forward.
- Use AMMONIA; earn WINDING KEY (E).
- Use WINDING KEY; take DESTROYING SCEPTER (F).
- Walk down.
- Use DESTROYING SCEPTER (G).
- Use WINDUP DRAGONFLY; take WATER LILY and SYMBOL OF LIFE (H).
- Use STILETTO (I).
- Play HOP: earn LONG CANE (J).
- Use LONG CANE; take WRENCH and INCOMPLETE AMULET (K).
- Use GAUZE DRESSING; take GRINDSTONE and SYMBOL OF DEATH (L).
- SYMBOL OF LIFE and SYMBOL OF DEATH on INCOMPLETE AMULET; earn GUARDIAN AMULET.
- Place GUARDIAN AMULET (M).
- Go forward.
- Use COIN; take CLUB and AXE BLADE (A).
- Use WRENCH (B).
- Solution (C-D-E).
- Read note; take DISENCHANTING POTION (F).
- Use DISENCHANTING POTION; take AXE HANDLE and BOOK (G).
- GRINDSTONE and AXE HANDLE on AXE BLADE; earn AXE.
- Use AXE (H).
- Go left.
- Use artifact (I).
- Select 1-12 (J).
- Use CLUB; take LEAF INSERT (K).
- Use WATER LILY: take BRUSH and PAPYRUS (L).
- Walk down.
- Place LEAF INSERT; take LOCKPICK and CHARCOAL (M).
- Use LOCKPICK (N).
- Go right.
- Take COMB BASE; use BRUSH (O).
- Play HOP; earn LAMP (P).
- Place LAMP; take RED BERRIES; use PAPYRUS and CHARCOAL; take BOX COMBINATION (Q).
- Place BOOK; take SMOKER and SHEARS (R).
- Use SMOKER and remove fruit; take GOLDEN PLATE and read recipe (S).
- Walk down.
- Use GOLDEN PLATE; take ROOTLETS and RAKE (A).
- Go left.
- Use SHEARS; take UMBRELLA (B).
- Select (C).
- Place BOX COMBINATION (D).
- Solution: G left x1-F right x1-H right x1-G right x1-F right x1-H left x2.
- E right x1-H right x3-E right x2-F right x4-H left x2.
- Take LUMINESCENT POLLEN (I).
- Walk down, right.
- Use UMBRELLA; take FILE and ROUGH BRUSH (J).
- FILE on COMB BASE; earn COMB.
- Use COMB; take PEGS and WATER (K).
- Place ROOTLETS, RED BERRIES, LUMINESCENT POLLEN, and WATER; take WITHERING POTION (L).
- Walk down, left.
- Use WITHERING POTION; earn KINZ'S SYMBOL (M).
- Select; place KINZ'S SYMBOL (N).
- Rotate ring as shown; select (O).
- Rotate ring as shown; select (P).
- Rotate ring as shown; select (Q).
- Select (R).
- Go left.
Chapter 5: Kinz's Sacred Place
- Place PEGS (A).
- Take AMULET PART and SCRAPER (B).
- Use ROUGH BRUSH; select; take MAGNET and INCOMPLETE AMULET (C).
- AMULET PART on INCOMPLETE AMULET; earn LION INLAY.
- Place LION INLAY (D).
- Go forward.
- Use SCRAPER (E).
- Play HOP; earn KINZ FIGURINE (F).
- Take INCOMPLETE HARPOON and CROWBAR (G).
- Use MAGNET; take 1/2 INCENSE STICK (H).
- Use RAKE; take JAGUAR'S FANG, 2/2 INCENSE STICK, and 1/3 PICTURE TILES (I).
- Place KINZ FIGURINE; take KINZ ASH (J).
- Walk down.
- Place KINZ ASH and INCENSE STICK; take CORKSCREW and ROPE (K).
- Place JAGUAR'S FANG and ROPE (L).
- Go right.
- Use CROWBAR; take RUM and HARPOON ARROW (M).
- HARPOON ARROW on INCOMPLETE HARPOON; earn LOADED HARPOON.
- Use CORKSCREW; take 2/3 PICTURE TILES and GLOWING CHALK (N).
- Use LOADED HARPOON (O).
- Use the arrows (A) to avoid the obstacles (B).
- Take AXE (C).
- Use AXE; take 3/3 PICTURE TILES and LEATHER (D).
- Use LEATHER; take SHARP SHARD (E).
- Walk down.
- Use SHARP SHARD; take SUN EMBLEM and FLINT AND STEEL (F).
- Go forward.
- Use GLOWING CHALK; take CHEST KEY (G).
- Place PICTURE TILES; take COCONUT SHELL and TORCH BASE (H).
- FLINT AND STEEL and RUM on TORCH BASE; earn FLAMING TORCH.
- Use FLAMING TORCH; take BROKEN STAFF (I).
- Walk down, right.
- Place SUN EMBLEM; take 1st STAFF PIECE (J).
- Use COCONUT SHELL (K).
- Play HOP; earn DESTRUCTIVE AMULET (L).
- Use CHEST KEY; take 2nd STAFF DETAIL (M).
- STAFF PIECES on BROKEN STAFF; earn KINZ'S STAFF.
- Walk down.
- Use DESTRUCTIVE AMULET (N).
- Use KINZ'S STAFF (O).
- This mini-game is randomly generated; your solution may vary (P).
- Congratulations! You have completed Enchanted Kingdom: Arcadian Backwoods!
Created at: 2019-11-03
Solution Jeux Dark Ruins Chapter 3
Source: https://www.bigfishgames.com/blog/walkthroughs/enchanted-kingdom-arcadian-backwoods.html
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